Dungeons shuld have different rules when zoning:
- Keep bounties.
- Keep henchmen and heroes when someone leaves.
- Keep Dwarves revealed in previous areas of the same dungeon.
- Keep bounty bonuses.
They are supposed to be a chain of instances becoming the same instance.
There is even a map that consist in almost empy place with 5 hidden Ghost dwarves.
Ok, kill 6 monsters, use the Light, 5 spots. All dwarves. Haha. Get them to lose them. Not funny. Why are they there, then?
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